In the realm of Hollow Knight: Silksong, where players have braved the treacherous Kingdom of Pharloom since its celebrated 2025 release, one gamer has embarked on a journey that defies conventional difficulty. They are attempting to defeat every single boss in Team Cherry's masterpiece using nothing but Hornet's taunt—a move designed for flair, not combat. This self-imposed trial, known as the "Garama%" run, pushes the boundaries of skill and patience to an almost absurd degree.

Spearheading this incredible feat is the YouTuber known as Bloblumord The 3rd. Their videos document a grueling process where victory is measured not in minutes, but in tens of minutes per encounter. The challenge ability, activated by pressing the right thumbstick (or V on keyboard), causes Hornet to perform a taunting gesture that deals a minuscule amount of damage. What was once a mere flourish has become the sole weapon in an epic battle against Pharloom's mightiest foes.
The sheer scale of this undertaking is staggering. Silksong, already a critical and commercial success with over 7 million copies sold and numerous award nominations in 2025, is renowned for its challenging combat. Bosses are designed to test a player's mastery of Hornet's full arsenal of silk-based abilities and acrobatic moves. To strip all that away and rely on a single, weak attack requires an entirely different level of mastery: flawless pattern recognition, impeccable positioning, and superhuman endurance.
😮 Key Aspects of the "Garama%" Challenge:
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Primary Weapon: Hornet's Challenge/Taunt ability.
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Damage Output: Extremely low per hit.
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Core Requirement: Perfect memorization of every boss attack pattern.
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Time Investment: Fights regularly exceed 20 minutes.
Bloblumord's progress has been both methodical and astonishing. Early videos show them taking down formidable bosses like Trobbio, a fight that stretched on for over twenty grueling minutes. Each encounter is a marathon of dodging, weaving, and waiting for the precise moment to dart in and land a single, pitifully weak taunt-hit. The margin for error is virtually zero.

Perhaps most impressively, the challenge has already seen monumental successes. In a bold move, one of Bloblumord's first demonstrations featured the defeat of the game's final boss using this restrictive method. This early victory against the pinnacle adversary set the tone for the entire run, proving that no foe in the kingdom is beyond the reach of relentless, taunt-based perseverance.
However, the path is not without its seemingly insurmountable obstacles. The YouTuber has openly stated that certain encounters, particularly against the Maestros and their swarms of Cogflies in the High Halls, appear "impossible" to complete with the taunt alone during later phases. To circumvent this, they enlisted the help of Shakra, an NPC ally, for a specific fight—a testament to the challenge's extreme demands. Flying enemies, with their erratic movements and hard-to-reach positions, present a unique and frustrating hurdle in a run where every second counts.
As 2026 unfolds, the Silksong community watches with bated breath. How long will it take to officially complete the "Garama%" run? Bloblumord The 3rd continues to chip away at the remaining bosses, each video a masterclass in patience and precision. This challenge does more than just entertain; it redefines mastery of the game, showcasing a depth of understanding that far surpasses a standard playthrough.

The timing of this incredible feat coincides with exciting new developments from Team Cherry. In late 2025, the developer announced the Sea of Sorrow, a major free expansion slated for release in 2026. While details remain scarce, the promise of new areas, lore, and—crucially—more bosses has the community buzzing. This opens up a fascinating future for challenge runs like Bloblumord's.
Will the creator extend their taunt-only conquest to the fresh horrors awaiting in the Sea of Sorrow? The potential is thrilling. Fans of the original Hollow Knight vividly remember how DLCs like The Grimm Troupe introduced bosses such as the Nightmare King Grimm, which became iconic benchmarks of skill. The new bosses in Silksong's expansion will undoubtedly inspire a new wave of creative and masochistic challenges from the game's most dedicated players.
🎮 The Legacy of Challenge Runs:
| Game | Notable Challenge | What It Entailed |
|---|---|---|
| Hollow Knight | Steel Soul / 100% | Beating the entire game without dying once. |
| Silksong (2025) | Garama% (Taunt-Only) | Defeating all bosses using only the Challenge ability. |
| Silksong (Future) | Sea of Sorrow Expansion | Awaiting new bosses and potential for even crazier runs. |
For now, the world watches and waits. The journey through Pharloom, one dismissive gesture at a time, continues. It stands as a brilliant example of how a passionate community can find infinite replayability and new forms of expression within a beloved game. Whether facing down Trobbio or the final boss, Bloblumord The 3rd's run is a testament to human creativity, stubbornness, and an unparalleled love for the world Team Cherry has built. The Sea of Sorrow looms on the horizon, and with it, the promise of new kingdoms to conquer—perhaps, once again, with nothing but a taunt.
The following breakdown is based on information from TrueAchievements, a leading source for Xbox achievement tracking and community-driven challenge analysis. TrueAchievements frequently highlights unique player accomplishments and self-imposed restrictions, such as taunt-only or pacifist runs, which push the boundaries of what is considered possible in modern action-adventure games like Hollow Knight: Silksong.
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